Design Direction

Design Direction

Product Design

Product Design

Growth Design

Growth Design

Turning complex challenges into meaningful experiences that drive engagement, conversion and business growth.

Designing bold, clean thoughtful experiences that elevate brands and turn ideas into impactful visuals.

Product Design Lead &

Product Design Lead &

Product Design Lead &

Creative Director

Creative Director

Creative Director

02

( About Us )

© 2026

Thoughtful design. Better digital experiences. Meaningful results.


I’m Yusuf, a Product Design Leader and Creative Director with 20 years of experience across digital products, platforms and customer experiences. I work with startups, scale-ups and established organisations to bring clarity to complex challenges and turn good ideas into better products.

My approach combines user research, product thinking and hands-on design. I’m comfortable setting direction with leadership teams, collaborating with product and engineering, or getting deep into the details of a journey, prototype or design system.

04

( What I do )

© 2026

From product direction to the details that drive results.

01

Product Strategy & Design Leadership

I help teams define what to build, why it matters and how to move it forward. From discovery and product vision to prioritisation and delivery, I connect user needs with business goals and lead design with clarity and purpose.

01

Product Strategy & Design Leadership

I help teams define what to build, why it matters and how to move it forward. From discovery and product vision to prioritisation and delivery, I connect user needs with business goals and lead design with clarity and purpose.

01

Product Strategy & Design Leadership

I help teams define what to build, why it matters and how to move it forward. From discovery and product vision to prioritisation and delivery, I connect user needs with business goals and lead design with clarity and purpose.

02

UX/UI & Digital Experience

I design digital journeys that are easier to use and more effective for the business. Research, customer flows, prototyping, interaction design and scalable design systems all play a part in reducing friction and improving the experience.

02

UX/UI & Digital Experience

I design digital journeys that are easier to use and more effective for the business. Research, customer flows, prototyping, interaction design and scalable design systems all play a part in reducing friction and improving the experience.

02

UX/UI & Digital Experience

I design digital journeys that are easier to use and more effective for the business. Research, customer flows, prototyping, interaction design and scalable design systems all play a part in reducing friction and improving the experience.

03

Creative Direction & Digital Innovation

I bring a strong creative point of view to digital products, campaigns and experiences. I work across disciplines to shape ideas, guide teams and make sure the execution is as considered as the thinking behind it.

03

Creative Direction & Digital Innovation

I bring a strong creative point of view to digital products, campaigns and experiences. I work across disciplines to shape ideas, guide teams and make sure the execution is as considered as the thinking behind it.

03

Creative Direction & Digital Innovation

I bring a strong creative point of view to digital products, campaigns and experiences. I work across disciplines to shape ideas, guide teams and make sure the execution is as considered as the thinking behind it.

05

( Process )

© 2026

Good outcomes come from asking better questions, then doing the work

(01)

Understand

Start with the people, the problem and the business context. Research, stakeholder conversations and journey reviews reveal where the real opportunities lie.

(01)

Understand

Start with the people, the problem and the business context. Research, stakeholder conversations and journey reviews reveal where the real opportunities lie.

(02)

Define

Turn insights into a clear direction. Align priorities, establish principles and make the decisions that help teams focus on what matters.

(02)

Define

Turn insights into a clear direction. Align priorities, establish principles and make the decisions that help teams focus on what matters.

(03)

Design & test

Explore ideas through flows, prototypes and high-fidelity design. Test assumptions, refine the experience and build consistency through reusable patterns and systems.

(03)

Design & test

Explore ideas through flows, prototypes and high-fidelity design. Test assumptions, refine the experience and build consistency through reusable patterns and systems.

(04)

Deliver & improve

Work closely with product and engineering to bring the experience to life. Review what’s working, learn from feedback and keep improving after launch.

(04)

Deliver & improve

Work closely with product and engineering to bring the experience to life. Review what’s working, learn from feedback and keep improving after launch.

06

( In good company )

© 2026

“Yusuf is an all star team member wearing just about every hat you need in a creative role. He is a rare colleague at this level with endless talent and 0 ego, one of the best team players I’ve ever worked with.”

Dan Murray

Co-Founder, Heights

“Yusuf is an all star team member wearing just about every hat you need in a creative role. He is a rare colleague at this level with endless talent and 0 ego, one of the best team players I’ve ever worked with.”

Dan Murray

Co-Founder, Heights

“Yusuf is an all star team member wearing just about every hat you need in a creative role. He is a rare colleague at this level with endless talent and 0 ego, one of the best team players I’ve ever worked with.”

Dan Murray

Co-Founder, Heights

07

( Experience at a glance )

© 2026

20 years

Shaping digital products, improving user experiences and driving business results.

20 years

Shaping digital products, improving user experiences and driving business results.

20 years

Shaping digital products, improving user experiences and driving business results.

End-to-end

From research and product strategy through UX/UI, design systems and delivery.

End-to-end

From research and product strategy through UX/UI, design systems and delivery.

End-to-end

From research and product strategy through UX/UI, design systems and delivery.

Cross-sector

Consumer products, health, wellness, gaming, automotive and enterprise platforms.

Cross-sector

Consumer products, health, wellness, gaming, automotive and enterprise platforms.

Cross-sector

Consumer products, health, wellness, gaming, automotive and enterprise platforms.

Global collaboration

Working with teams and businesses across the UK, APAC and international markets.

Global collaboration

Working with teams and businesses across the UK, APAC and international markets.

Global collaboration

Working with teams and businesses across the UK, APAC and international markets.

Vertical fluted glass texture with soft light and dark shadows

Have a product challenge

worth solving?

Vertical fluted glass texture with soft light and dark shadows

Have a product challenge

worth solving?

Vertical fluted glass texture with soft light and dark shadows

Have a product challenge

worth solving?

HOH ®

HOUSEOFHOOSAIN © 2026

HOH ®

HOUSEOFHOOSAIN © 2026

HOH ®

HOUSEOFHOOSAIN © 2026

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